Whenever a major prize-giving event nears, one notices an outcry for introducing fresh award types to recognize overlooked contributions and delight the spirits of followers dedicated to specific genres.
A fellow writer made the case for a horror game category. It would be amazing. So would tabletop games, which is someone's personal cause. Yet I need to apologize in advance if I try to elbow in front just as with other dedicated enthusiasts, there's a strong justification supporting my request stands as crucial above others. This is the request: We need a category for puzzle games.
Categorizing Game Types
Categorizing art by genre isn't exact; opinions vary greatly, and typically spark debates and end in fuzzy definitions. It's understandable that cinema institutions steer clear of genre categories. But it is a necessary evil in the world of gaming, that demonstrate such variety they hardly constitute a single creative category.
For the full spectrum of interactive entertainment excellence to receive acknowledgment, and to ensure all game types to have a chance for representation, classification by type becomes crucial.
Current Gaming Award Categories
The major gaming awards offer these genre categories for Action-oriented games, Action/Adventure, RPG experiences, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Together, these award types successfully include numerous genres, making space possible accommodating various experiences.
This doesn't apply to logic-based experiences. No appropriate category exists to put them. Consider three of outstanding current releases, showing diverse approaches: the architectural riddles from a specific release, fast-paced pattern recognition from another release, and the sweetly sociological logic puzzles from additional release. Which classification works within current classifications? Nowhere, that’s where.
Acknowledgment Issues
Many instances occur excellent brain-teasers launched regularly lacking appropriate categories in entertainment awards, unless they happen to qualify classification types such as Mobile Game, VR/AR Game, or the intensely contested independent game categories.
- An iconic brain-teaser wasn’t nominated in any category in 2014
- Another creative title missed out during that ceremony
- A beloved organization game was overlooked recently
- Only a few puzzle games scraped into independent or mobile categories
Importance of Logic Titles
These are often small games, however the design in brain-teasers carries substantial weight. Well-known matching games stand as the most-played games globally continuing this trend for many years.
The iconic tile-matching title competes with well-known building titles competing to become most purchased experience; it’s also in the running as greatest title ever. Brain-teasers form essential building blocks to the art of video games, and they are in conversation with almost every other genre.
The Solution and Justification
Logic titles wouldn't face such difficulty. You could fill multiple candidates with fascinating, diverse, deserving games annually without trouble — actually, with challenge, since numerous excellent so many good games out.
And to reiterate, these represent titles lacking appropriate categories at major gaming awards. Puzzle game makers are working at the demanding boundary game development, producing among essential manifestations of the video game form. Comparable to cinema stunt performers, they merit acknowledgment. Don't make them wait decades.